Scroll to content
School Logo

Hever C of EPrimary School

Happy and Proud to Succeed

Website Login


Computing at Hever


Subject Leader: Mrs J Seymour (Apple Teacher)

Computing support experts: Mrs L de Moraville and Mrs Z Sorrell (both Apple Teachers)

(All teaching staff have received Apple Teach training for the subjects taught within their year groups.)


Computing Curriculum intent

The curriculum intent for Computing is to embed an innovative, relevant and challenging Computing curriculum which reflects the everchanging technological world that we live in. It will be engaging and exciting, teaching children the key knowledge and skills, and giving them the vocabulary (Digital Literacy), designed to prepare them for their future learning and career opportunities, both as a core subject and immersed within other areas of the curriculum. Furthermore, the intention is that all teachers will continue the journey they have begun, in order to become 'Computing experts.'


Computing Curriculum implementation and impact

At Hever CEP School, we will prepare the children for the next stage of their learning, as well as their future career opportunities, whilst ensuring they understand the present technological world around them. We have produced our own Computing curriculum following collaboration with other schools, whilst ensuring the National Curriculum Program of Study for Computing and the Statutory Framework for Early Years Foundation Stage objectives are covered.  A long-term overview has been produced by the Computing Subject Leader to ensure that the curriculum reflects the current stance regarding Computing and Technology. It is designed to focus on the key three areas of the National Curriculum (Computer Science (coding), Digital Literacy (the ability to communicate digitally, including internet safety) and Information Technology (using different materials and software)) whilst developing Computational Thinking (understanding problems and formulating solutions) throughout. This is taught through seven key strands of Computing: Internet Safety, Technology around us, Communication and Collaboration, Multimedia, Information Technology, Data Handling and Coding, ensuring children are given a broad and rich experience of computing, preparing them for future learning, real-life experiences and career opportunities. 


Progression of skills and vocabulary grids have been created, alongside knowledge organisers for each strand, ensuring the curriculum is progressive and challenging, and that all teachers are confident in planning and delivering lessons with knowledge of the children's previous learning, as well as what the next stage will be. 

Furthermore, we will continue to provide the children with opportunities to use office skills within other curriculum subjects to ensure they are developing all vital skills for the future. Our Computing skills will be taught predominantly using iPads, but also using the Desktop Computers within classrooms at times. However, other resources will be used alongside these, such as our engaging Sphero robots (kindly donated by our amazing P.T.A.) and Lego Wedo, both offering children an exciting link to engineering. 


Cross-curricular opportunities

We use computers and other technological aids throughout the school. I.C.T. skills, including word-processing, data handling, modelling of information and the control of devices, are taught both formally and discretely as a means of supporting other areas of the curriculum. The children regularly use the internet to research topics and support their learning whenever it is appropriate. Teachers also make good use of the classroom interactive whiteboards and desktop computers to support and enhance the children’s learning. We have also purchased a GreenScreen, allowing us to create exciting scenes and videos using the GreenScreen app. Our Sphero robots allow the children to develop their maths skills, engaging them in geometry and problem solving when creating algorithms to control the robots. The Garageband app also provides a useful tool for music outcomes.


Digital Leaders

At Hever CEP School, it is our vision to empower the children to play their role in leading their own learning. As a result, we are extremely proud to present our new Digital Leaders, who will be working with the Computing Subject Leader to promote a love of Computing across the school. Furthermore, they will play a key role as Hever ‘computing experts’, supporting their peers in lessons and within our school Digital Leader Club, as well as trialling and researching a range of apps, covering all areas of the Computing curriculum. They will also play their part in raising awareness of how to stay safe on the internet, being advocates for ‘Esafety’ and spreading their own knowledge of 'Digital Literacy.'


The National Curriculum


The national curriculum for computing aims to ensure that all pupils:

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology.


Overview for Year 1 & 2


  • Understand use of algorithms
  • Create & debug simple programs
  • Use logical reasoning to make predictions
  • Organise, store, retrieve & manipulate data
  • Use technology purposefully to create, organise, store, manipulate, retrieve
  • Communicate online safely and respectfully
  • Recognise uses of IT outside of school


Overview for Year 3 & 4


  • Design, write & debug programs to achieve specific goals, including solving problems
  • Use logical reasoning
  • Understand computer networks
  • Use internet safely and appropriately
  • Collect and present data appropriately
  • Use a range of digital devices

Overview for Year  5 & 6


  • Design, write & debug programs to solve problems
  • Use sequences, repetition, inputs, variables and outputs in programs
  • Detect & correct errors in programs
  • Understand uses of networks for collaboration & communication
  • Be discerning in evaluating digital content


    Internet Safety

    The school has a strict Internet Protocol so that pupils are able to use the Internet safely. The Kent Learning Zone enables our children to access the Internet via a secure server. Internet Safety is taught discretely, as well as woven through all computing learning.

    Social networking is hugely popular. Many young people are sophisticated in the way they use social media apps and websites, tailoring their communication for different audiences, and accessing them from a range of devices including smartphones, tablets, and games consoles. But social media, like all forms of public communication, comes with some risks. Not all of these risks turn into actual problems; and if children never face any risks, they never learn how to deal with them. By helping your child understand what the risks are, you can play a big part in preventing them from turning into problems. Please read our ‘How to stay safe on the internet’ guide. We hope you find it useful and enjoy playing the games attached, whilst learning about this important issue. There is more information about this important subject in the 'Curriculum/Internet Safety' area of the curriculum.


    Internet Safety Guidance for parents Hever CEP School

    As well as giving key information to keep your children safe on the internet, there are a range of links to useful websites and games for caregivers and children to use to learn about internet safety in a fun way.

    Websites to support parents and children at home

    Coding websites 


  (This has a range of exciting coding games. Some may require Adobe Flashplayer.)

    For educational children's games, that will support your child's learning, please click the links below:


    (logins, where necessary, can be acquired from your child's teacher)


    Bug Club -


    Khan Maths -


    Purple Mash -


    Internet Safety Games -


    A range of different learning games -


    Computing -  http://www.


    Updated November 2022