Art & Design
Art and Design Technology are taught in blocks alternately at the end of each half term. Across Art week, children plan and develop their skills and ideas around a topic, working towards their final piece. We have lots of exciting topics which fit the new curriculum, from Roman mosaics to Stoneage Rock designs! We look at a variety of techniques including collage, printing, drawing, painting, textiles, computer and 3D design and also explore and reflect on work of many different artists from Andy Warhol to L.S Lowry. As well as working and developing ideas in sketch books, we like to exhibit our art around the school (take a look at the corridor display!) and beyond!
In Art & Design in Key Stage 1
Pupils should be taught:
In Art & Design in Key Stage 2
Pupils should be taught to develop their techniques, including their control and their use of materials, with creativity, experimentation and an increasing awareness of different kinds of art, craft and design.
Pupils should be taught:
Design & Technology
D&T in primary schools develops young children’s skills and knowledge in design, structures, mechanisms, electrical control and a range of materials, including food. D&T encourages children's creativity and encourages them to think about important issues.
Design and Technology is a curriculum area where pupils are able to develop an understanding and fascination about their world. Technology is the disciplined use of human and material resources which bring about desired changes by making things, controlling things or making things work better. It is a body of knowledge which will be accumulated from a wide variety of sources which can be drawn upon to enable the pupil to become aware of how and why things are made and work. This is achieved through the critical investigation of their environment and the knowledge that it consists of products and systems both natural and manmade that have been designed to suit a particular need or purpose. Through the acquisition of design, communication and making skills, pupils will be able to develop and express their personal creativity and support their ability to interact and influence their manmade environment. It involves practical skills with an understanding of aesthetics, social and environmental issues, function and industrial practices. The pupils need to reflect on and evaluate the uses and effects of past and future technology.
Design and Technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality Design and Technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
We aim to prepare pupils to meet the challenge of an ever changing world by stimulating originality, enterprise and practical capability in designing and making
The national curriculum for design and technology aims to ensure that all pupils: